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Results for renderingoptions
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2 votes
1 answer
74 views

Scaling of cylinder in any direction (elliptic cylinder)

Graphics3D[{{Opacity[0.5], Cylinder[], Scale[Cylinder[], {2, 1, 1}],}, {Thick, Red, , Arrowheads[{-0.05, 0.05}], {Scale[#, 1], Scale[#, 2]} &@ Arrow[{{-1, 0, 1}, {1, 0, 1}}]}}]; Style[%, RenderingOptions
azerbajdzan's user avatar
  • 25.1k
2 votes
Accepted

Position of FaceGrids planes in Graphics3D

The first trick in the book is to change the "3DRenderingMethod" in RenderingOptions to one of the more accurate methods, such as "BSPTree": Style[Graphics3D[...], RenderingOptions -> {"3DRenderingMethod …
Domen's user avatar
  • 33.4k
2 votes

Strange behavior of Polygon with a hole

The behaviour is explained in the documentation for RenderingOptions: Nearly coplanar polygons may be rendered inconsistently by default rendering methods. … .}}; p1 = Polygon[polygon -> hole] Style[Graphics3D[p1], RenderingOptions -> {"3DRenderingMethod" -> "BSPTree"}] …
Domen's user avatar
  • 33.4k
7 votes
1 answer
692 views

Ray tracing working in Mac, but not on Windows

18}, {{4, 0, 0}, {0, 4, 0}}}}, Boxed -> False, ViewPoint -> {2, -1.75, 1.05}, ViewVertical -> {0, 0, 1}, Method -> {"RayTracing" -> {"ImageSamples" -> 150, "RayBounce" -> 2}}], RenderingOptions
codebpr's user avatar
  • 2,953
8 votes

Blurry shadows of 3D plots and objects

[Theta],0,2 \[Pi]},{\[Phi],0,2 \[Pi]},Mesh->None,Axes->False,Boxed->False,PlotPoints->60]; b=Show[a,planarShadow[a,{0,-0.5,-1}+0.6Append[#,0],{0,0,1},True]&/@CirclePoints[20],PlotRange->All]; Style[b,RenderingOptions … 0.2,0.2,0.2]],{"Area",RGBColor[0.65,0.65,0.65],{0,0,18},{{4,0,0},{0,4,0}}}}, Boxed->False, ViewPoint->{0.2,-2,1.6}, ViewVertical->{0, 0, 1}, Method->{"RayTracing"->{"ImageSamples"->150,"RayBounce"->2}} ], RenderingOptions
SHuisman's user avatar
  • 3,617
4 votes

Plotting two 3D lines causes FE crash

RandomReal[{-1, 1}, {n, 3}][[-2 ;;]]} , {t, -4, 4}]} (* no bug if PlotRange->Automatic *) , PlotRange -> ({# - 4.2, # + 4.2} & /@ p0) (* FIX: Graphics3DRenderingEngine *) , BaseStyle -> RenderingOptions
Michael E2's user avatar
  • 245k
4 votes
Accepted

A curve is below surface but it appears cutting the surface instead

rendered: Show[{ContourPlot3D[{c*f*h^2 == 4214}, {c, 0, 100}, {f, 0, 10}, {h, 0, 33.4}], ParametricPlot3D[{20, 8 - (3/5)*h, h}, {h, 0, 33.4}, PlotStyle -> Directive[Red]]}, BaseStyle -> RenderingOptions
Goofy's user avatar
  • 3,689
12 votes
Accepted

Mathematica setting that shows the notebook FPS in the titlebar

CurrentValue[ EvaluationNotebook[], {RenderingOptions, "ShowFrameRateCounter"}] = True This will set it for the current notebook. You can set it against $FrontEnd or $FrontEndSession as well. …
ihojnicki's user avatar
  • 3,314
0 votes
0 answers
102 views

Interactive control panel using dynamic is surprisingly slow

not playing nicely with each other Thank you for your time EDIT: I found this option which helped dramatically when i changed it from "System" to "Generic" The options I found in Graphics Options -> RenderingOptions
Tapiocaweasel's user avatar
2 votes

Transparency affects anti-aliasing in version 13.2?

You can use Style option RenderingOptions to directly control the anti-aliasing settings. … Style[ Graphics[{{Opacity[0.05], RGBColor[0.1, 0, 0], Disk[]}, {Circle[], Line[CirclePoints[5]]}}] , RenderingOptions -> {"HardwareAntialiasingQuality" -> 1.} ] If you have a dedicated GPU that …
Edmund's user avatar
  • 43.2k
6 votes
Accepted

Multiple opaque objects occlude lines when they shouldn't

They suggest two options: Style[Show[a1, t0, t1, t2, t3, t4], RenderingOptions -> {"DepthPeelingLayers" -> 12}] Style[Show[a1, t0, t1, t2, t3, t4], RenderingOptions -> {"3DRenderingMethod" -> "BSPTree …
user34722's user avatar
  • 291
8 votes

How can I make a similiar kind of diagram without solving the dynamical equation?

PlotStyle -> [email protected], PlotRange -> {{-2.997721318162146`, 2.999999999938333`}, {-2.9962254214863`, 2.9982495368807554`}, {-0.9999998592131705`, 0.9999998782112116`}}], RenderingOptions
Adam's user avatar
  • 4,006
5 votes

How to get fuzzy points in a 3D view?

, RandomReal[{.3, 1}, n] }] // Graphics3D[# , PlotRange -> {{-1, 1}, {-1, 1}, {-1, 1}} , SphericalRegion -> True, RotationAction -> "Clip" , ImageSize -> 200] & // Style[#, RenderingOptions
Silvia's user avatar
  • 27.6k
6 votes

What secrets are hidden away in your init.m and where do you place it? Please help me build ...

InsufficientVersionWarning" -> False, "KernelMessageAction" -> "PrintToNotebook"}, "NotebookSecurityOptions" -> {"TrustByDefault" -> True}, PrivateFrontEndOptions->{"ShowAtStartup"->"NewDocument"}, RenderingOptions
2 votes
Accepted

ArrayPlot3D mesh customization

Add an option, BaseStyle->RenderingOptions->{"3DRenderingMethod"->"BSPTree"} blank=ConstantArray[0,{10,10}]; block=ConstantArray[1,{10,10}]; ArrayPlot3D[{block,blank,blank,block,blank,blank,block,blank … ,blank,block}, MeshStyle->Directive[AbsoluteThickness[2.5],Black],ImageSize->1200, BaseStyle->RenderingOptions->{"3DRenderingMethod"->"BSPTree"}] …
chyanog's user avatar
  • 15.8k

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