# Trying to Create an Animated Vector Plot of Tangential Velocities

Wanted to see if anyone could help me out here.

I interested in seeing if it's possible to animate this vector plot I've created.

r[x_, y_] := Sqrt[x^2 + y^2];
R2[x_, y_] := r[x, y]^2 + 1 + 2/r[x, y];
phidot[x_, y_] := If[r[x, y] >= 2, 2/((r[x, y])^3 + r[x, y] + 2), 0];
vx[x_, y_] := -y phidot[x, y];
vy[x_, y_] := x phidot[x, y];
VectorPlot[{vx[x, y], vy[x, y]}, {x, -2 \[Pi], 2 \[Pi]}, {y, -2 \[Pi],
2 \[Pi]}]


The equation used to create this vector field describes the speed at which space is drug by an extreme Kerr black hole. As you get closer to the event horizon, r = 1, space is drug faster, hence the bigger vectors. If possible, what I'd like to do is to get the vectors to circle around the origin in a similar manner, with some representation of their magnitude, at least relative to each other. If anyone could offer some assistance, I'd really appreciate it.

As a bonus, it would be cool if any different colors or background were possible.

Thanks!

• Please share your code as text instead of as an image so that people run it. Apr 26, 2019 at 20:19
• Please do not post images of your work, especially when the images display at a size that make them difficult to read. Please post your actual Mathematica code in the form of text that can be copied and pasted into a Mathematica notebook. Without such, it will be difficult to reproduce your problem and to experiment with possible solutions. Apr 26, 2019 at 20:24
• Sorry guys. Still new to this. Learning the etiquette as I go. Apr 26, 2019 at 20:45

This answer is similar to @Edmund's, except with the rotation angle dependent on the radius:

pts2 = Table[
Table[{x Sin[t], x Cos[t]}, {t, 0, 2 π, π/(2 x)}], {x, 1, 8}];
a = Table[VectorPlot[{vx[x, y], vy[x, y]}, {x, -2 π, 2 π}, {y, -2 π, 2 π},
VectorPoints -> (Flatten[Table[RotationMatrix[ϕ/x].# & /@ pts2[[x]], {x, 1, 8}], 1])], {ϕ, 0, 2 π, π/20}];

Export["vectors.gif", a]


Edited to include an updated version in which it's easier to adjust the parameters:

numcircles = 20;
circlespacing = .5;
pointspacing = π/4;
frameinterval = π/20;

pts2 = Table[Table[{x Sin[t], x Cos[t]}, {t, 0, 2 π, pointspacing/x}], {x, 1, numcircles, circlespacing}];
a = Table[VectorPlot[{vx[x, y], vy[x, y]}, {x, -numcircles circlespacing, numcircles circlespacing}, {y, -numcircles circlespacing, numcircles circlespacing},
VectorPoints -> (Flatten[
Table[RotationMatrix[ϕ/n].# & /@ pts2[[n]], {n, Length[pts2]}], 1])], {ϕ, 0, 2 π - frameinterval, frameinterval}];


• Beat me too it. Though I was going to use CirclePoints (+1). Apr 26, 2019 at 23:17
• @Edmund, yes CirclePoints would be better, or at least easier to read. It's not implemented in my ancient version of MMA (9)... Apr 26, 2019 at 23:36
• This is absolutely awesome and exactly what I've been looking for. I have one additional question about it. I have tried altering the code to include more vector points, 50, to be exact. But when I make this change, the gif it creates doesn't actually have any motion. Is there something else I need to do? All I did was add a VectorPoint -> 50, Apr 27, 2019 at 1:39
• @Nathan, I wasn't exactly sure what you meant by 50 points (50 total?) so I updated the answer with a version that is more generalized - you can adjust the number of "circles", spacing between them, and interval of points... see if you get something suitable. Apr 27, 2019 at 2:56
• That about does it. Thanks so much @MelaGo! I'm sorry if my previous note wasn't very clear. I'm pretty new to Mathematica, so I didn't even really know what I meant, specifically. But this takes care of it. Thank you so much! Apr 27, 2019 at 3:24

You may use RotationMatrix with the VectorPoints option.

Using Tuples and Subdivide to get an initial set of VectorPoints.

vpoints = Tuples[ConstantArray[Subdivide[-3 \[Pi], 3 \[Pi], 25], 2]];


Then with Manipulate

Manipulate[
VectorPlot[{vx[x, y], vy[x, y]}, {x, -2 \[Pi], 2 \[Pi]}, {y, -2 \[Pi], 2. \[Pi]},
VectorPoints -> vpoints . RotationMatrix[r]],
{{r, 0}, 0, -\[Pi]}
]


As VectorPlot mentions in its documentation, it has the same options as Graphics. Look there for options on background colours and more.

Hope this helps.

• I'm sorry, I wasn't 100% clear in my original post. I have edited it to be a bit more clear. Making the entire plot spin is nice, but what I'm really trying to do is to get each ring of vectors to spin with a magnitude relative to the magnitude of the other "rings". So the vectors in the ring with the smallest value of r would spin the fastest and they would move more slowly as r increases. Apr 26, 2019 at 21:48