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For questions about texture mapping, particularly using the Texture function.

5 votes

How to texturize a Disk/Circle/Rectangle?

Mathematica 10 introduced Regions which make this kind of operation much easier. img = Rasterize@ DensityPlot[Sin@x Sin@y, {x, -4, 4}, {y, -3, 3}, ColorFunction -> "BlueGreenYellow", Frame -> …
Mr.Wizard's user avatar
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10 votes
Accepted

Apply an image as a texture to text

ImageAdd is your friend: image = Import["http://creativity103.com/collections/Graphic/rainbowbars.jpg"]; text = HoldForm @ Sum[x^2, {x, 0, 10}]; img2 = Image @ Rasterize @ Style[text, 100, Bold]; r …
Mr.Wizard's user avatar
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9 votes

can't blend gradient colors with a stream

The color is not quite right but the idea seems to work. Edit: much closer now. dp = DensityPlot[(x^2 + y^2) Exp[1 - x^2 - y^2], {x, -3, 3}, {y, -3, 3}, ColorFunction -> "Rainbow", PlotPoints -> …
Mr.Wizard's user avatar
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9 votes
Accepted

Degradation of image when used as texture in 3D graphics

m_goldberg's solution jogged my memory and the problem is even a pitfall: Use Rasterize[..., "Image"] to avoid double rasterization Note that Rasterize[Grapphics[. . .]] is not an Image: gr2d = G …
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