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4
votes
2
answers
306
views
Increase the display quality 3D plot tick marks and labels
I tried various RenderingOptions but none seem to work. …
20
votes
Accepted
Transparent textures don't show
Go into the option inspector, and try the different settings for Graphics Options > RenderingOptions > "Graphics3DRenderingEngine and see if that has any effect. … option can be set on a per-graphic basis, say by using Style:
AbsoluteTiming[
Rasterize[
Style[Graphics3D[{Opacity[0.1],
Sphere[{0, 0, 0}, #] & /@ Range[20]}, ImageSize -> 200],
RenderingOptions …
13
votes
Accepted
Is there a way to programmatically set global preferences?
I believe the following should work:
SetOptions[$FrontEnd, RenderingOptions -> {"HardwareAntialiasingQuality" -> 1}]
for a permanent global setting,
SetOptions[$FrontEndSession, RenderingOptions -> … {"HardwareAntialiasingQuality" -> 1}]
for a temporary (session duration) global setting, and
SetOptions[EvaluationNotebook[], RenderingOptions -> {"HardwareAntialiasingQuality" -> 1}]
in each notebook …
7
votes
3D Graphics are dark
We can set this option using the "3DRenderingEngine" option to RenderingOptions. … I just set
SetOptions[$FrontEnd,
RenderingOptions -> {
"RenderingEngine" -> "OpenGL"
}
];
so that I don't need to deal with this again until I update Mathematica …
5
votes
Accepted
Can Antialiasing set to Highest Quality be used on CUDA capable machines?
You may use the RenderingOptions option of Style.
The computer used for the images below does not have a dedicated graphics card but the differences are still noticeable. … Style[
Graphics3D[Sphere[], ViewPoint -> Front],
RenderingOptions -> {
"3DRenderingEngine" -> "Direct3D",
"HardwareAntialiasingQuality" -> 1}
]
Hope this helps. …
2
votes
Accepted
Position of FaceGrids planes in Graphics3D
The first trick in the book is to change the "3DRenderingMethod" in RenderingOptions to one of the more accurate methods, such as "BSPTree":
Style[Graphics3D[...], RenderingOptions -> {"3DRenderingMethod …
4
votes
Accepted
3D graphics render as though no illumination
Style[Graphics3D[Sphere[]], RenderingOptions -> {"3DRenderingEngine" -> #}]&/@{"Metal","OpenGL","Mesa"}
You can set the option once for all plots like this:
SetOptions[$FrontEnd, RenderingOptions -> …
2
votes
Transparency affects anti-aliasing in version 13.2?
You can use Style option RenderingOptions to directly control the anti-aliasing settings. … Style[
Graphics[{{Opacity[0.05], RGBColor[0.1, 0, 0], Disk[]}, {Circle[],
Line[CirclePoints[5]]}}]
, RenderingOptions -> {"HardwareAntialiasingQuality" -> 1.}
]
If you have a dedicated GPU that …
6
votes
Accepted
Multiple opaque objects occlude lines when they shouldn't
They suggest two options:
Style[Show[a1, t0, t1, t2, t3, t4], RenderingOptions -> {"DepthPeelingLayers" -> 12}]
Style[Show[a1, t0, t1, t2, t3, t4], RenderingOptions -> {"3DRenderingMethod" -> "BSPTree …
15
votes
Is there a way to programmatically set global preferences?
In this particular case the syntax is
CurrentValue[$FrontEnd, {RenderingOptions, "HardwareAntialiasingQuality"}] = 1.0
CurrentValue is easier to use than SetOptions in the situation when a single option … (This is not the case with RenderingOptions, but it is with others, e.g. "PalettesMenuSettings" or TaggingRules, which can have completely arbitrary sub options.) …
1
vote
Problem with thickness in 3D plots
See RenderingOptions:
{
thickness = 2.5;
plot = ParametricPlot3D[{Sin[u], Cos[u], u/10}, {u, 0, 20},
PlotStyle -> AbsoluteThickness[thickness], ImageSize -> 300];
Style[plot, RenderingOptions … -> {"3DRenderingEngine" -> "Mesa"}],
thickness = 3.;
plot = ParametricPlot3D[{Sin[u], Cos[u], u/10}, {u, 0, 20},
PlotStyle -> AbsoluteThickness[thickness], ImageSize -> 300];
Style[plot, RenderingOptions …
7
votes
1
answer
193
views
How to fix inconsistent font rendering under Windows?
Obviously, the RenderingOptions setting for the FrontEnd is not the issue, see this possibly related post. The problem is as least as old as 10.4 and still persists in 11.3 (all under Win7). …
4
votes
Accepted
Rendering Raster3D intersecting with vector primitives
is relatively responsible (comparing to the Image3D):
SeedRandom[10]
i3d = 1/4 RandomReal[1, {5, 5, 5}] // Image3D
Style[Show[{i3d, Graphics3D[{FaceForm[Opacity[.6]], Cuboid[{3, 3, 3}]}]}],
RenderingOptions … -> {"Graphics3DRenderingEngine" -> "BSPTree"}]
The option RenderingOptions -> {"Graphics3DRenderingEngine" -> "Software"} produces the same but seems to be even slower. …
6
votes
Graphics resolution issue
This is really just a nice interface for the RenderingOptions->{"HardwareAntialiasingQuality"} option, which is documented here, although the documentation does not clearly state that this option can only …
4
votes
Graphics3D rendering artifact (objects that should be obscured are partly visible through a ...
An alternative
Graphics3D[{...},
BaseStyle -> RenderingOptions -> {"3DRenderingMethod" -> "BSPTree"}]
It also works for this
blank=ConstantArray[0,{10,10}];
block=ConstantArray[1,{10,10}];
ArrayPlot3D … [{block,blank,blank,block,blank,blank,block,blank,blank,block},
MeshStyle->Directive[AbsoluteThickness[2.5],Black],ImageSize->1200,
BaseStyle->RenderingOptions->{"3DRenderingMethod"->"BSPTree"}] …