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Results for renderingoptions
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4 votes
2 answers
306 views

Increase the display quality 3D plot tick marks and labels

I tried various RenderingOptions but none seem to work. …
Apoorv Potnis's user avatar
20 votes
Accepted

Transparent textures don't show

Go into the option inspector, and try the different settings for Graphics Options > RenderingOptions > "Graphics3DRenderingEngine and see if that has any effect. … option can be set on a per-graphic basis, say by using Style: AbsoluteTiming[ Rasterize[ Style[Graphics3D[{Opacity[0.1], Sphere[{0, 0, 0}, #] & /@ Range[20]}, ImageSize -> 200], RenderingOptions
Brett Champion's user avatar
13 votes
Accepted

Is there a way to programmatically set global preferences?

I believe the following should work: SetOptions[$FrontEnd, RenderingOptions -> {"HardwareAntialiasingQuality" -> 1}] for a permanent global setting, SetOptions[$FrontEndSession, RenderingOptions -> … {"HardwareAntialiasingQuality" -> 1}] for a temporary (session duration) global setting, and SetOptions[EvaluationNotebook[], RenderingOptions -> {"HardwareAntialiasingQuality" -> 1}] in each notebook …
Sjoerd C. de Vries's user avatar
7 votes

3D Graphics are dark

We can set this option using the "3DRenderingEngine" option to RenderingOptions. … I just set SetOptions[$FrontEnd, RenderingOptions -> { "RenderingEngine" -> "OpenGL" } ]; so that I don't need to deal with this again until I update Mathematica …
b3m2a1's user avatar
  • 47.1k
5 votes
Accepted

Can Antialiasing set to Highest Quality be used on CUDA capable machines?

You may use the RenderingOptions option of Style. The computer used for the images below does not have a dedicated graphics card but the differences are still noticeable. … Style[ Graphics3D[Sphere[], ViewPoint -> Front], RenderingOptions -> { "3DRenderingEngine" -> "Direct3D", "HardwareAntialiasingQuality" -> 1} ] Hope this helps. …
Edmund's user avatar
  • 43.2k
2 votes
Accepted

Position of FaceGrids planes in Graphics3D

The first trick in the book is to change the "3DRenderingMethod" in RenderingOptions to one of the more accurate methods, such as "BSPTree": Style[Graphics3D[...], RenderingOptions -> {"3DRenderingMethod …
Domen's user avatar
  • 33.4k
4 votes
Accepted

3D graphics render as though no illumination

Style[Graphics3D[Sphere[]], RenderingOptions -> {"3DRenderingEngine" -> #}]&/@{"Metal","OpenGL","Mesa"} You can set the option once for all plots like this: SetOptions[$FrontEnd, RenderingOptions -> …
flinty's user avatar
  • 25.9k
2 votes

Transparency affects anti-aliasing in version 13.2?

You can use Style option RenderingOptions to directly control the anti-aliasing settings. … Style[ Graphics[{{Opacity[0.05], RGBColor[0.1, 0, 0], Disk[]}, {Circle[], Line[CirclePoints[5]]}}] , RenderingOptions -> {"HardwareAntialiasingQuality" -> 1.} ] If you have a dedicated GPU that …
Edmund's user avatar
  • 43.2k
6 votes
Accepted

Multiple opaque objects occlude lines when they shouldn't

They suggest two options: Style[Show[a1, t0, t1, t2, t3, t4], RenderingOptions -> {"DepthPeelingLayers" -> 12}] Style[Show[a1, t0, t1, t2, t3, t4], RenderingOptions -> {"3DRenderingMethod" -> "BSPTree …
user34722's user avatar
  • 291
15 votes

Is there a way to programmatically set global preferences?

In this particular case the syntax is CurrentValue[$FrontEnd, {RenderingOptions, "HardwareAntialiasingQuality"}] = 1.0 CurrentValue is easier to use than SetOptions in the situation when a single option … (This is not the case with RenderingOptions, but it is with others, e.g. "PalettesMenuSettings" or TaggingRules, which can have completely arbitrary sub options.) …
Szabolcs's user avatar
  • 236k
1 vote

Problem with thickness in 3D plots

See RenderingOptions: { thickness = 2.5; plot = ParametricPlot3D[{Sin[u], Cos[u], u/10}, {u, 0, 20}, PlotStyle -> AbsoluteThickness[thickness], ImageSize -> 300]; Style[plot, RenderingOptions … -> {"3DRenderingEngine" -> "Mesa"}], thickness = 3.; plot = ParametricPlot3D[{Sin[u], Cos[u], u/10}, {u, 0, 20}, PlotStyle -> AbsoluteThickness[thickness], ImageSize -> 300]; Style[plot, RenderingOptions
Michael E2's user avatar
  • 245k
7 votes
1 answer
193 views

How to fix inconsistent font rendering under Windows?

Obviously, the RenderingOptions setting for the FrontEnd is not the issue, see this possibly related post. The problem is as least as old as 10.4 and still persists in 11.3 (all under Win7). …
Martin R's user avatar
  • 470
4 votes
Accepted

Rendering Raster3D intersecting with vector primitives

is relatively responsible (comparing to the Image3D): SeedRandom[10] i3d = 1/4 RandomReal[1, {5, 5, 5}] // Image3D Style[Show[{i3d, Graphics3D[{FaceForm[Opacity[.6]], Cuboid[{3, 3, 3}]}]}], RenderingOptions … -> {"Graphics3DRenderingEngine" -> "BSPTree"}] The option RenderingOptions -> {"Graphics3DRenderingEngine" -> "Software"} produces the same but seems to be even slower. …
Alexey Popkov's user avatar
6 votes

Graphics resolution issue

This is really just a nice interface for the RenderingOptions->{"HardwareAntialiasingQuality"} option, which is documented here, although the documentation does not clearly state that this option can only …
John Fultz's user avatar
  • 12.8k
4 votes

Graphics3D rendering artifact (objects that should be obscured are partly visible through a ...

An alternative Graphics3D[{...}, BaseStyle -> RenderingOptions -> {"3DRenderingMethod" -> "BSPTree"}] It also works for this blank=ConstantArray[0,{10,10}]; block=ConstantArray[1,{10,10}]; ArrayPlot3D … [{block,blank,blank,block,blank,blank,block,blank,blank,block}, MeshStyle->Directive[AbsoluteThickness[2.5],Black],ImageSize->1200, BaseStyle->RenderingOptions->{"3DRenderingMethod"->"BSPTree"}] …
chyanog's user avatar
  • 15.8k

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