# Region for polygonal frustum?

An example of a frustum of a hexagonal pyramid (a.k.a. hexagonal frustum) from Wikipedia:

Is there a quick way to build one, given the Region of two $$n$$-sided polygon bases?

• Are the two hexagons 1. already embedded in 3D; and 2. always guaranteed to be parallel? At the very least, one possibility is to use ConvexHullMesh[] on the points comprising the two faces. – J. M.'s ennui Jan 26 at 17:36
• @J.M. 1) Yes. 2) Yes. – SneezeFor16Min Jan 26 at 17:41
• @J.M. Awesome! Its sibling ConvexHullRegion solves my problem completely! – SneezeFor16Min Jan 26 at 17:54
pts1 = Append[0.] /@ N[CirclePoints[2, 6]]

• Nicely done. $\phantom{}$ – J. M.'s ennui Jan 26 at 18:13