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Jul 19, 2022 at 13:14 comment added George Varnavides Close, explicitly adding the colors using EdgeForm indeed yields the desired result. Something like this {EdgeForm[RGBColor @@ #1], FaceForm[RGBColor @@ #1], Polygon@#2} inside the MapThread function
Jul 19, 2022 at 13:05 review Low quality posts
Jul 19, 2022 at 13:19
Jul 19, 2022 at 12:47 comment added kh40tika Thanks for the suggestion. I ran a test and it didn't work. I suspect the seams has something to do with anti-aliasing rather than rendering edges.
Jul 19, 2022 at 12:43 history answered lericr CC BY-SA 4.0