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Dec 24, 2015 at 19:56 comment added murray The issue persists with Mathematica 10.3.1 under OS X (I'm running El Capitan 10.11.2). It's a shame the behavior depends so greatly upon the platform, as it makes use of a number of graphics functions more complicated -- and harder to explain to novices -- on OS X.
Apr 4, 2013 at 14:10 history edited J. M.'s missing motivation CC BY-SA 3.0
added 2 characters in body
Feb 6, 2012 at 15:42 comment added Szabolcs Just a guess: Maybe graphics rendering is done differently on different platforms (or different modes are enabled by default), and some idiosyncrasy of the Mac rendering forced the developers to use this workaround. I noticed that @Heike's screenshot is not antialiased. Antialiasing is missing on Windows only when hardware accelerated rendering is used (this mode is automatically turned on e.g. if a Polygon with different VertexColors is included, but it's usually off)
Feb 6, 2012 at 15:21 comment added Mark McClure @Szabolcs I used V8.0.4 on Mac OS X. I can confirm that V8.0.0 on Windows running in Virtual Machine displays no Mesh. That's odd. The inconsistency seems to be a bug to me.
Feb 6, 2012 at 14:49 comment added Dror The simplest solution in some sense although the others work as well.
Feb 6, 2012 at 14:49 vote accept Dror
Feb 6, 2012 at 14:15 history edited J. M.'s missing motivation CC BY-SA 3.0
added 2 characters in body
Feb 6, 2012 at 14:04 comment added Szabolcs What OS are you using? I see no mesh at all. I wonder if the mesh is a Mac-only thing.
Feb 6, 2012 at 13:53 history edited Mark McClure CC BY-SA 3.0
Additional info
Feb 6, 2012 at 13:44 comment added Thies Heidecke +1 for explaining why the mesh shows up in addition to fixing the problem
Feb 6, 2012 at 13:35 history answered Mark McClure CC BY-SA 3.0