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For questions about texture mapping, particularly using the Texture function.

5 votes

Texture mapping and resizing a sphere primitive in Mathematica

Maybe begin with something like sphere /. GraphicsComplex[pts_, others__] :> GraphicsComplex[1.1 pts, others] // Show[#, PlotRange -> All] &
Silvia's user avatar
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11 votes
Accepted

How to texturize a Disk/Circle/Rectangle?

I noticed an example in the document of Texture which used the alpha channel. So I think a disk-shape primitive may be simulated to a limited degree by mapping the image img, which has been set to 100 …
Silvia's user avatar
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13 votes
Accepted

Applying non-Affine transforms to 2D polygons with textures

I think the "ugly thing" might be because texture is interpolated on triangles (demonstrated after), and a quadrangle is only divided into 2 triangles - up-left and down-right. So to solve the problem …
Silvia's user avatar
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