Using `RegionNearest` ------------------------------- Imagine the triangle as a one-dimensional region, `r1`, a line, embedded in a plane. r1 = Line[{{0, 0}, {3, 1}, {2, 0}, {0, 0}}]; RegionDimension[r1] RegionEmbeddingDimension[r1] >1 >2 Get the radius of a circle, with the triangle centroid as center, that intersects the farthest vertex of the triangle. c = RegionCentroid[r1]; (* the gray point *) radius = Max[EuclideanDistance[c, #] & /@ {{0, 0}, {3, 1}, {2, 0}}]; Animate a black point going around the circle. And display a (red) point on the triangle that is currently nearest to the black point on the circle. Animator[Dynamic[n], {0, N[2 Pi], .01}] Graphics[{r1, AbsolutePointSize[10], Gray, Point[c], Black, Dynamic@ Point[d = radius {Cos[n], Sin[n]} + c], {Red, Dynamic@Point[RegionNearest[r1, d]]}, {Dashed, Circle[c, radius]}}] ![animator][1] [1]: https://i.sstatic.net/pmSkK.png