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Silvia
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Yes we can. The following DashedGraphics3D[ ] function is designed to convert ordinary Graphics3D object to the "line-drawing" style raster image.

Clear[DashedGraphics3D]
DashedGraphics3D::optx = 
        "Invalid options for Graphics3D are omitted: `1`.";
Off[OptionValue::nodef];
Options[DashedGraphics3D] = {ViewAngle -> 0.4, 
            ViewPoint -> {3, -1, 0.5}, ViewVertical -> {0, 0, 1}, 
            ImageSize -> 800};
DashedGraphics3D[basegraph_, effectFunction_: Identity, 
            opts : OptionsPattern[]] /; ! 
            MatchQ[Flatten[{effectFunction}], {(Rule | RuleDelayed)[__] ..}] :=
    
    Module[{exceptopts, fullopts, frontlayer, dashedlayer, borderlayer,
            face3DPrimitives = {Cuboid, Cone, Cylinder, Sphere, Tube, 
                    BSplineSurface}
            },
        
        exceptopts = FilterRules[{opts}, Except[Options[Graphics3D]]];
        If[exceptopts =!= {},
            Message[DashedGraphics3D::optx, exceptopts]
            ];
        fullopts = 
            Join[FilterRules[Options[DashedGraphics3D], Except[#]], #] &@
                FilterRules[{opts}, Options[Graphics3D]];
        
        frontlayer = Show[
                    basegraph /. Line[pts__] :> {Thick, Line[pts]} /.
                        h_[pts___] /; MemberQ[face3DPrimitives, h]
                                :> {EdgeForm[{Thick}], h[pts]},
                    fullopts,
                    Lighting -> {{"Ambient", White}}
                    ] // Rasterize;
        
        dashedlayer = Show[
                    basegraph /.
                            {Polygon[__] :> {}, Line[pts__] :> {Dashed, Line[pts]}} /.
                        h_[pts___] /; MemberQ[face3DPrimitives, h]
                                :> {FaceForm[], EdgeForm[{Dashed}], h[pts]},
                    fullopts
                    ] // Rasterize;
        
        borderlayer = Show[basegraph /. RGBColor[__] :> Black,
                            ViewAngle -> (1 - .001) OptionValue[ViewAngle],
                            Lighting -> {{"Ambient", Black}},
                            fullopts,
                            Axes -> False, Boxed -> False
                            ] // Rasterize // GradientFilter[#, 1] & // ImageAdjust;
        
        ImageSubtract[frontlayer, dashedlayer] // effectFunction //
                        ImageAdd[frontlayer // ColorNegate, #] & //
                    ImageAdd[#, borderlayer] & //
                ColorNegate // ImageCrop
        ]

Usage:

DashedGraphics3D[ ] has three kinds of arguments. The basegraph is the Graphics3D[ ] you want to convert. The effectFunction is an optional argument, which when used will perform the corresponding image effect to the hidden part. The opts are options intended for internal Graphics3D[ ], which are mainly used to determine the posture of the final output. When omitted, it takes values as defined by Options[DashedGraphics3D].

Example:

graph1 = Show[{
                SphericalPlot3D[
                    1, {θ, 1/5 1.2 π, π/2}, {ϕ, 0, 1.8 π},
                    PlotPoints -> 50, Mesh -> None, BoundaryStyle -> Black],
                SphericalPlot3D[
                    1, {θ, 0, π/5}, {ϕ, π/4, 2.1 π},
                    PlotStyle -> FaceForm[Lighter[Blue, .9], GrayLevel[.9]],
                    PlotPoints -> 50, Mesh -> None, BoundaryStyle -> Black],
                Graphics3D[{FaceForm[Lighter[Pink, .8], GrayLevel[.8]], 
                        Cylinder[{{0, 0, 0}, {0, 0, .8 Cos[π/5]}}, Sin[π/5]]}]
                },
            PlotRange -> 1.2 {{-1, 1}, {-1, 1}, {0, 1}}, 
            AxesOrigin -> {0, 0, 0}, Boxed -> False,
            SphericalRegion -> True];

DashedGraphics3D[graph1]

hemisphere

DashedGraphics3D[graph1, Lighting -> "Neutral"]

Neutral lighting hemisphere

Sidenote: The hidden border of the cylinder's side-wall can not be extracted by the "shadow" method (described below) used in DashedGraphics3D[ ], so ParametricPlot3D[ ]-akin functions are needed instead of simply Cylinder[ ].

graph2 = ParametricPlot3D[
            {u Cos[v], u Sin[v], Im[(u Exp[I v]^5)^(1/5)]},
            {u, 0, 2}, {v, 0, 2 π},
            PlotPoints -> 20, Mesh -> {2, 5}, MeshStyle -> Red, Boxed -> False,
            BoundaryStyle -> Black, ExclusionsStyle -> {None, Black}];

DashedGraphics3D[graph2]

fan

Add an oil-painting effect:

DashedGraphics3D[graph2,
    ImageAdjust[ImageEffect[Blur[#, 3], {"OilPainting", 3}]] &
    ]

fan with special image effect

As for OP's example:

graph3 = Show[{
            ContourPlot3D[(4 - z)^2 == x^2 + y^2, {x, -3, 3}, {y, -3, 3}, {z, 2, 4},
                Mesh -> None, BoundaryStyle -> Black, PlotPoints -> 20],
            ContourPlot3D[x^2 + y^2 == 4, {x, -3, 3}, {y, -3, 3}, {z, -2, 2},
                Mesh -> None, BoundaryStyle -> Black]
            },
        PlotRange -> {{-3, 3}, {-3, 3}, {-2, 4}}]

DashedGraphics3D[graph3, ViewAngle -> .6, ViewPoint -> {3, 2, 1}]

OP's graphics

Explanation:

Take graph1 as example. The frontlayer generates a solid style graphic using {"Ambient", White} lighting, where every object supposed to be hidden are all invisible:

frontlayer

The dashedlayer does the opposite to the frontlayer. It sets all faces transparent, and all edges and lines Dashed:

dashedlayer

Apparently, subtracting frontlayer from dashedlayer, we can extract the hidden part with dashed-style (on which effectFunction is applied.), then we add it back to frontlayer:

innerlines

Now the only missed part is the outline contour. We solve this problem by first using {"Ambient", Black} lighting to generate the shadow of the whole graphics, then using GradientFilter to extract the outline, which is the borderlayer:

borderlayer

Combine frontlayer, dashedlayer and borderlayer properly, we get our final result.

Silvia
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