Antialiasing has never worked with 3D graphics in Mathematica on my linux machine. The solutions listed in the related topic don't work in my case. System specs: Mathematica, Xubuntu 15.10, Nvidia GeForce GT 730.

I went looking in the /usr/local/bin/mathematica executable script to see if there are some variables that control antialiasing.

I found this particular bit of code:

# Check for GL and GLU version
GLTest="env LD_LIBRARY_PATH=${M_LIBRARY_PATH} SHLIB_PATH=${M_LIBRARY_PATH} LIBPATH=${M_LIBRARY_PATH} ${TopDirectory}/SystemFiles/FrontEnd/Binaries/${SystemID}/gltest"
echo "$GLTest"
GLTestResult=`${GLTest} 1 1 1 2 ${userDisplay}  2> /dev/null | grep "GLTest_OK"`

In my case, the GLTest command translates to

env LD_LIBRARY_PATH=/usr/local/Wolfram/Mathematica/10.0/SystemFiles/Libraries/Linux-x86-64 SHLIB_PATH=/usr/local/Wolfram/Mathematica/10.0/SystemFiles/Libraries/Linux-x86-64 LIBPATH=/usr/local/Wolfram/Mathematica/10.0/SystemFiles/Libraries/Linux-x86-64 /usr/local/Wolfram/Mathematica/10.0/SystemFiles/FrontEnd/Binaries/Linux-x86-64/gltest 1 1 1 2

and the output is GLTest_Fail.

Why does the test fail and should I be bothered by it?

  • $\begingroup$ Trying gltest --help yields gltest minGLMajor minGLMinor minGLUMajor minGLUMinor {-display DISPLAY_NAME}. Not very informative. $\endgroup$ Commented Nov 19, 2015 at 12:13

2 Answers 2


This bug has been fixed as of Mathematica 10.4.0 (gltest is no longer being used).


Compile this program:

#include <stdio.h>

int main()
    return 0;

And replace gltest with the compiled program.

It works for me.

  • $\begingroup$ In a pinch, echo -e '#!/bin/bash\necho "GLTest_OK"' > gltest; chmod a+x gltest will also do. $\endgroup$
    – user484
    Commented Feb 8, 2016 at 17:09

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