I have a 3D Y-Shape hollow tube, not so good surface.
Import["http://dl.dropbox.com/u/68983831/tube02.vtk", "Graphics3D"]
I tried to use following vertex data plot and generate mesh.
pts = Import["tube02.vtk", "VertexData"];
Graphics3D[Point@pts]
Question: How to plot a smooth surface from vertex data and then generate tetrahedral or simple mesh? I was trying to use following thread to solve my problem: How to calculate volume of convex hull and volume of a 3D object and My donut has holes in it!.
ListSurfacePlot3D
is what should be able to do it... but this one is tricky. $\endgroup$