# TriangulateMesh failed at this kind mesh

mesh = ImageMesh@ImageResize[imgB, 512]


TriangulateMesh or DiscreteRegion failed at mesh,just quit kernel.

What's the problem.

Are there any options or methods to avoid this and triangulate the mesh?

• Why we need 512? 300 is ok here. Nov 29, 2021 at 8:41