If you export Graphics with frame like below

 Graphics[Polygon[{{0, 0}, {1, 0}, {1, 1}, {0, 1}}, 
   VertexTextureCoordinates -> {{0}, {0}, {1}, {1}}], Frame -> True]]

Normally, the Frame is correctly vectorized like this

enter image description here

However, if you export a Texture graphics(no matter you texture what) like below

   Polygon[{{0, 0}, {1, 0}, {1, 1}, {0, 1}}, 
    VertexTextureCoordinates -> {{0}, {0}, {1}, {1}}]}, 
  Frame -> True]]

you got

enter image description here

So wierd! Is there a workaround to make frame of texture graphics exportation vectorized?

  • $\begingroup$ Does this help? mathematica.stackexchange.com/a/18631/12 (You'll find several other solutions by searching this site, but some may not work in the most recent versions.) $\endgroup$ – Szabolcs Aug 25 '19 at 7:49
  • $\begingroup$ @Szabolcs Hi, Szabolcs. Glad to see you. Thank you for help. I've been searching this site for hours regarding vectorized frame when exporting pdf. It seems that all solutions are either not working or outdated in MMA 12. I notice that you posted a solution using rasterizeBackground. But Rasterize[Show[...]] in MMA 12 now returns an Image now, so it does give vectorized frame but it has problems either make plot out of frame or the plot range is totally wrong. Can you fix that? $\endgroup$ – matheorem Aug 25 '19 at 8:03
  • $\begingroup$ Where did I post that? Can you give a link? $\endgroup$ – Szabolcs Aug 25 '19 at 8:27
  • $\begingroup$ @Szabolcs mathematica.stackexchange.com/a/3279/4742 $\endgroup$ – matheorem Aug 25 '19 at 8:29
  • 2
    $\begingroup$ Please try to add "Graphics" as the second argument of Rasterize and see if that helps. $\endgroup$ – Szabolcs Aug 25 '19 at 8:31

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