# Unexpected behavior from CoordinateBoundingBoxArray with Into[1] and 0.41

I want to get the four corners of a Cuboid. This usually works:

CoordinateBoundingBoxArray[{-{1., 1.}, {1., 1.}}, Into@1]


gives

{{{-1., -1.}, {-1., 1.}}, {{1., -1.}, {1., 1.}}}


as expected.

The expressions CoordinateBoundingBoxArray[{-{1., 0.40}, {1., 0.40}}, Into@1] and CoordinateBoundingBoxArray[{-{1., 0.42}, {1., 0.42}}, Into@1] evaluate to a 2x2 matrix of 2d coordinates as well, as I would expect. But for some reason

CoordinateBoundingBoxArray[{-{1., 0.41}, {1., 0.41}}, Into@1]


gives

{{{-1., -0.41}}, {{1., -0.41}}}


I am confident that this is not the way this should work.

• If you're confident, the thing I do is to report it to WRI, not to Mma.SE. Jan 15, 2017 at 14:32
• I am feeling quite ignorant right now; what is Into? Jan 15, 2017 at 16:13
• CoordinateBoundingBoxArray[{min,max},Into[n]] divides into n equal steps in each dimension. reference.wolfram.com/language/ref/… Jan 15, 2017 at 16:41
• @Mr.Wizard. See CoordinateBoundsArray. It is otherwise undocumented AFAIK Jan 15, 2017 at 18:22
• @J.M. At this point my early senility isn't even an open secret, it's just plain out in the open. I'll keep plugging away until I forget how to sign in or what @@ does. Jan 16, 2017 at 4:14

The problem arises from rounding in machine precision. For instance the second-coordinate interval {-0.41, 0.41} leads to this edge case, a one ulp error:

SetAccuracy[1/0.82*0.82, Infinity]
(*  9007199254740991/9007199254740992  *)


It turns out this affects how the range is computed, because Floor is used on it and it returns 0 instead of 1.

One workaround is to avoid machine precision, using either exact numbers or arbitrary precision. Another workaround is to create a Floor that applies a machine-precision fudge factor, in the way that Equal has the fudge factor Internal$EqualTolerance. First way: ClearAll[cbba]; cbba = SetPrecision[ CoordinateBoundingBoxArray[ # /. x_?DeveloperMachineRealQ :> SetPrecision[x,$MachinePrecision], ##2],
Precision[#]] &;


Second way, mostly just as evidence that Floor is implicated:

ClearAll[cbba];
cbba[v_, rest__] /; Precision[v] === MachinePrecision :=
InternalInheritedBlock[{Floor},
Unprotect@Floor;
Floor[x_] /; ! TrueQ[$in] := Block[{$in = True},   (* Villegas-Gayley *)
Floor[x + 10^Internal$EqualTolerance$MachineEpsilon Abs[x]]];
Protect@Floor;
CoordinateBoundingBoxArray[v, rest]
];


Or even more simply:

ClearAll[cbba];
cbba[args___] /; FreeQ[{args}, Floor] :=
Block[{Floor = Round},
CoordinateBoundingBoxArray[args]
];


I can't find a way in which this substitution of Round for Floor causes a problem in CoordinateBoundingBoxArray, but I suppose it might.

Test:

cbba[{-{1., 0.41}, {1., 0.41}}, Into@1]
(*  {{{-1., -0.41}, {-1., 0.41}}, {{1., -0.41}, {1., 0.41}}}  *)

• Awesome research here, thank you! Jan 15, 2017 at 21:20