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Can I create fog effect in Graphics3D in such way that the far objects will be lighter and more blurred? Sorry I cannot provide any code since I have no idea how to do it.

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    $\begingroup$ Related: How to create blurred Graphics3D objects? $\endgroup$
    – corey979
    Jan 1, 2017 at 22:45
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    $\begingroup$ I think this is a more relevant previous post. Regarding code, you could provide an example Graphics3D scene to which fog should be added. $\endgroup$
    – user484
    Jan 1, 2017 at 22:53

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