In Mathematica, Hue[h,s,b]
uses HSB colors. However, unlike anything I've ever seen, the h
, s
, and b
have to be between 0 and 1. The trouble is that I am trying to use Mathematica to take NSB colors out of an image and pass them to another program, so I need my h
to be between 0 and 360 (Which is believe is the standard way) and s
and b
to be between 0 and 100.
How can I convert Mathematica's HSB to what I described?