Hue[h,s,b] uses HSB colors. However, unlike anything I've ever seen, the
b have to be between 0 and 1. The trouble is that I am trying to use Mathematica to take NSB colors out of an image and pass them to another program, so I need my
h to be between 0 and 360 (Which is believe is the standard way) and
b to be between 0 and 100.
How can I convert Mathematica's HSB to what I described?