Bug introduced in 10.2 or earlier and persisting through 11.3

Recently updated from Mathematica 8.0 to 10.2 running on Windows 7 (8.0 was uninstalled before installing 10.2). Anytime a 3d graphics is rendered, the first rendering in a notebook is completely normal. The second rendering always crashes, requiring a kill process. For example:

Line [1]: Graphics3D[Sphere[]]

Always renders correctly the first time. However, if you re-enter Line [1] or even enter a new line using Graphics3D (or related: Plot3D, etc), Mathematica crashes. Here is a view of my SystemInformation[]:

System Information

I have the latest NVIDIA graphics drivers.


  1. The above system information refers to DirectX 9. I have DirectX 11 installed. Is this a mistake that I should fix?
  2. Is this some issue with dynamic evaluation? I turned dynamic evaluation off and I still get the crashing after a second graphics is rendered. But still..?
  3. What else should I try?

Thanks in advance.

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    – Michael E2
    May 2, 2016 at 18:28
  • 3
    $\begingroup$ Contact [email protected] with this, please. $\endgroup$
    – rcollyer
    May 2, 2016 at 19:21
  • $\begingroup$ Tagging as bug because at least two people experience the same symptom (FE crash) due to the same cause (plugged in controller). $\endgroup$
    – Szabolcs
    Sep 17, 2018 at 12:51

2 Answers 2


I had the same issue and it drove me crazy for a long time.

Do you have any joysticks plugged in? Specifically, if you have a Logitech 'Extreme 3D Pro' joystick plugged in, it will cause Mathematica to crash upon interaction with any Graphics3D object.


This is still the case in 2018 with Mathematica 11.3; if you have an USB gamepad or joystick plugged in (in my scenario some kind of standard jump and run gamepad) Mathematica will crash when calling a Graphics3D command. Unplug the joystick, and everything works fine again (thanks Dugan Hammock for the hint).


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