Timeline for Two discrete colors for surface with ParametricPlot3D
Current License: CC BY-SA 3.0
9 events
when toggle format | what | by | license | comment | |
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May 18, 2019 at 14:37 | answer | added | kglr | timeline score: 0 | |
Oct 9, 2017 at 22:52 | vote | accept | WorfSonOfMogh | ||
Apr 13, 2017 at 12:55 | history | edited | CommunityBot |
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Jul 19, 2014 at 2:01 | comment | added | kglr |
Worf, i don't know of any way to get rid of the jagged ring. A work-around is to "hide" it under a mesh at 0 using the combination of options MeshFunctions -> {#3 &}, Mesh -> {{0}}, MeshStyle -> Directive[Blue, Opacity[.8], Thickness[.01]] . ... Just learned myself the best way: Michael's approach using MeshShading :)
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Jul 19, 2014 at 1:56 | answer | added | Michael E2 | timeline score: 7 | |
Jul 19, 2014 at 1:42 | comment | added | WorfSonOfMogh |
Thank you! Do you know how to limit the artifacts near z=0 so that it is more of a discrete color change? PlotPoints->100 works, but it slows everything down. i.imgur.com/tFh63XY.jpg
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Jul 19, 2014 at 1:40 | comment | added | kglr |
Try ColorFunctionScaling -> False ? and a large value for PlotPoints , e.g., PlotPoints -> 150 .
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Jul 19, 2014 at 1:38 | review | First posts | |||
Jul 19, 2014 at 1:44 | |||||
Jul 19, 2014 at 1:29 | history | asked | WorfSonOfMogh | CC BY-SA 3.0 |