Timeline for Is there a way to increase the smoothness of a cylinder?
Current License: CC BY-SA 3.0
9 events
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Apr 13, 2017 at 12:55 | history | edited | CommunityBot |
replaced http://mathematica.stackexchange.com/ with https://mathematica.stackexchange.com/
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Jun 26, 2014 at 4:52 | comment | added | Burkard Polster | Looks like a great solution with a lot of scope for refining the output, e.g. by using a ring as a cross-section instead of a circle to create an empty core. Thank you very much for your help with solving this problem, and thank you also again to Mr. Wizard. | |
Jun 26, 2014 at 3:55 | history | edited | Jens | CC BY-SA 3.0 |
Added discussion of Export
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Jun 26, 2014 at 3:04 | history | edited | Jens | CC BY-SA 3.0 |
Simplified replacement.
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Jun 26, 2014 at 2:36 | history | edited | Jens | CC BY-SA 3.0 |
Account for update by Mr. Wizard
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Jun 26, 2014 at 2:34 | comment | added | Mr.Wizard | Good; I'm seeing the same behavior here. +1 for showing a different way. | |
Jun 26, 2014 at 2:33 | comment | added | Jens |
That does the trick! With Method -> {"CylinderPoints" -> {600, 1}} your plot seems to be just as responsive as the Tube version. So the speed isn't an issue anymore, and I'll edit my answer to account for your update.
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Jun 26, 2014 at 2:29 | comment | added | Mr.Wizard |
Oops, looks like the second parameter was important after all! It's super slow without it. I'll be curious to know how this compares to Method -> {"CylinderPoints" -> {200, 1}} on your machine.
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Jun 26, 2014 at 2:21 | history | answered | Jens | CC BY-SA 3.0 |