Timeline for Smooth Peter de Jong attractor
Current License: CC BY-SA 3.0
15 events
when toggle format | what | by | license | comment | |
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Nov 10, 2017 at 16:58 | history | edited | J. M.'s missing motivation♦ |
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Apr 13, 2017 at 12:56 | history | edited | CommunityBot |
replaced http://mathematica.stackexchange.com/ with https://mathematica.stackexchange.com/
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Jan 27, 2015 at 18:30 | vote | accept | Kuba | ||
Jun 21, 2014 at 21:12 | answer | added | Gleno | timeline score: 26 | |
Jun 17, 2014 at 16:52 | answer | added | Gleno | timeline score: 40 | |
Jun 16, 2014 at 8:10 | comment | added | Kuba | @Paxinum impressive ;) thanks. | |
Jun 16, 2014 at 8:02 | comment | added | Per Alexandersson | @Kuba: The implementation I have is written in Java, and is open-sourced here: sourceforge.net/projects/flamethyst Some images created can be found here: people.su.se/~peal0658/index.php?page=fractals | |
Jun 16, 2014 at 7:15 | comment | added | Kuba | @Paxinum Well, I understand :) Wanna share with us some fancy code/results? :) | |
Jun 16, 2014 at 6:55 | comment | added | Per Alexandersson | Google "Flame fractals". I create this type of fractals a lot; 10⁵ is not nearly enough iterations. You would like about 2000 iterations PER PIXEL in the final image to get a decent result. | |
Jun 15, 2014 at 15:41 | answer | added | KennyColnago | timeline score: 37 | |
Jun 15, 2014 at 14:19 | comment | added | user484 | The first image you showed is made with 12 million points. They do not keep all the points in memory; whenever each point is computed they just set the corresponding pixel location in the image and move on. This way they don't need gigabytes of storage. | |
Jun 15, 2014 at 14:12 | comment | added | Murta | Just related, here is a demonstration project from @vitaliy-kaurov | |
Jun 15, 2014 at 13:32 | history | edited | Kuba | CC BY-SA 3.0 |
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Jun 15, 2014 at 13:30 | history | tweeted | twitter.com/#!/StackMma/status/478167629463842816 | ||
Jun 15, 2014 at 13:11 | history | asked | Kuba | CC BY-SA 3.0 |