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Jan 31 at 19:56 comment added Goofy @SergioParreiras Thanks for the accept. About the surface and line touching at only one point, that is what I understood. But I also understood that in the code provided, you "rounded up the value of the surface level which should raise it up," which makes the surface and line separate very slightly. (It can be shown with Mma that the separation is on the order of 10^-6, IIRC.)
Jan 30 at 15:57 vote accept Sergio Parreiras
Jan 30 at 15:53 comment added Sergio Parreiras The surface and the line touch only at one point.
Jan 29 at 2:34 history edited Goofy CC BY-SA 4.0
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Jan 27 at 20:47 history edited Goofy CC BY-SA 4.0
added 486 characters in body
Jan 27 at 14:38 comment added Goofy In V13 or V14 (sorry, I can't remember — maybe it was even earlier), drawing lines on surfaces was improved, which can be difficult if the polygon edges and line vertices do not coincide. I don't know the method WRI uses, but perhaps it treats distances that are approximately the same as equal. The part of the red line that bleeds through may consist of pixels where the line and surface are close to each other. It's not that the line is drawn "above" but that it is drawn "on" the surface. Maybe.
Jan 27 at 2:23 history answered Goofy CC BY-SA 4.0