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Jul 7, 2013 at 13:19 comment added halirutan @MichaelE2 Nice, it works on OSX but does absolutely nothing in Linux... as usual.
Jul 7, 2013 at 13:17 comment added Michael E2 Yes, put the Method with the Graphics. (See this.) I figured that about the double calculation, and it does help the explanation be very clear. Still, the next person might want to make it more efficient.
Jul 7, 2013 at 13:06 comment added halirutan @MichaelE2 I was aware of the double calculation but left it in order to keep the explanations simple. Where do I have to put the Method option? Because on my Linux box I don't see any difference when I append it as option to Graphics.
Jul 7, 2013 at 12:56 comment added Michael E2 A nice explanation. (+1) You might add Method -> {"TransparentPolygonMesh" -> True} to get rid of the Moiré effect. A slight criticism: The corners of the quadrilaterals are calculated twice, except at the ends.
Jul 7, 2013 at 7:23 comment added Kuba @rm-rf If this is related then mine is a duplicate of that. But believe me, I haven't seen this Q&A before :)
Jul 7, 2013 at 4:51 comment added rm -rf Related: mathematica.stackexchange.com/a/13376/5
Jul 7, 2013 at 2:19 history answered halirutan CC BY-SA 3.0