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Jul 5, 2020 at 7:31 comment added Reda.Kebbaj My question is completely answered, namely: 1 the possibility of using the cellularAutomatr function 2 to optimize the code. It's so beautiful how it was simplified. Tanks @creidhne .
Jul 4, 2020 at 23:45 comment added creidhne @Reda.Kebbaj, Your program is the do-it-yourself approach, and impressive for that reason. I'll check the challenge puzzle, maybe work on it later.
Jul 4, 2020 at 22:41 comment added Reda.Kebbaj creidhne, How simple and informative, with the CellularAutomation function, When I see my ladle program, I feel ridiculous! Anyway, I say at least it worked. Are you interested in continuing the real question of the challange?
Jul 4, 2020 at 21:55 history edited creidhne CC BY-SA 4.0
add solution using CellularAutomaton
Jul 4, 2020 at 21:28 comment added Reda.Kebbaj This was the example to resolve the challenge: "find rules for our version of the game and an initial input on an 11x11 torus board that will lead, after at least 100,000 generations, to a 72-long cycle". I find a rule and initial input solution that will lead, after 153,719 generations, to a 72-long cycle.
Jul 4, 2020 at 20:55 comment added Reda.Kebbaj Tanks, I really like!
Jul 4, 2020 at 20:52 history answered creidhne CC BY-SA 4.0