Skip to main content
added 15 characters in body
Source Link
Szabolcs
  • 236.5k
  • 31
  • 641
  • 1.3k

I found a robust solution described in this MathGroup message by Maxim Rytin:

messageHandler = If[Last[#], Abort[]] &

Internal`AddHandler["Message", messageHandler]

This will abort the computation whenever a message would be printed.

It can be turned off using

Internal`RemoveHandler["Message", messageHandler]

Alternatively this can be temporarily applied to a piece of code like this:

Internal`HandlerBlock[
 {"Message", messageHandler},
 (* ... code here ... *)
]

The currently set message handlers can be retrieved using

Internal`Handlers["Message"]

(Internal`Handlers[] will return all existing handlers)

Whenever a message is generated, Hold[message, printed] is passed to all "Message" handler functions where message is the message text and printed is True is the message would be printed, False otherwise.

The debugging palette appears to use the same mechanism to break on messages.


To make it work with parallel evaluations, one can simply register the same handler on all kernels using ParallelEvaluate.

I found a robust solution described in this MathGroup message:

messageHandler = If[Last[#], Abort[]] &

Internal`AddHandler["Message", messageHandler]

This will abort the computation whenever a message would be printed.

It can be turned off using

Internal`RemoveHandler["Message", messageHandler]

Alternatively this can be temporarily applied to a piece of code like this:

Internal`HandlerBlock[
 {"Message", messageHandler},
 (* ... code here ... *)
]

The currently set message handlers can be retrieved using

Internal`Handlers["Message"]

(Internal`Handlers[] will return all existing handlers)

Whenever a message is generated, Hold[message, printed] is passed to all "Message" handler functions where message is the message text and printed is True is the message would be printed, False otherwise.

The debugging palette appears to use the same mechanism to break on messages.


To make it work with parallel evaluations, one can simply register the same handler on all kernels using ParallelEvaluate.

I found a robust solution described in this MathGroup message by Maxim Rytin:

messageHandler = If[Last[#], Abort[]] &

Internal`AddHandler["Message", messageHandler]

This will abort the computation whenever a message would be printed.

It can be turned off using

Internal`RemoveHandler["Message", messageHandler]

Alternatively this can be temporarily applied to a piece of code like this:

Internal`HandlerBlock[
 {"Message", messageHandler},
 (* ... code here ... *)
]

The currently set message handlers can be retrieved using

Internal`Handlers["Message"]

(Internal`Handlers[] will return all existing handlers)

Whenever a message is generated, Hold[message, printed] is passed to all "Message" handler functions where message is the message text and printed is True is the message would be printed, False otherwise.

The debugging palette appears to use the same mechanism to break on messages.


To make it work with parallel evaluations, one can simply register the same handler on all kernels using ParallelEvaluate.

edited body
Source Link
Szabolcs
  • 236.5k
  • 31
  • 641
  • 1.3k

I found a robust solution described in this MathGroup message:

messageHandler = If[Last[#], Abort[]] &

Internal`AddHandler["Message", messageHandler]

This will abort the computation whenever a message would be printed.

It can be turned off using

Internal`RemoveHandler["Message", messageHandler]

Alternatively this can be temporarily applied to a piece of code like this:

Internal`HandlerBlock[
 {"Message", messageHandler},
 (* ... code here ... *)
]

The currently set message handlers can be retrieved using

Internal`Handlers["Message"]

(Internal`Handlers[] will return all existing handlers)

Whenever a message is generated, Hold[message, printed] is passed to all "Message" handler functions where message is the message text and printed is True is the message would be printed, False otherwise.

The debugging palette appears to use the same techniquemechanism to break on messages.


To make it work with parallel evaluations, one can simply register the same handler on all kernels using ParallelEvaluate.

I found a robust solution described in this MathGroup message:

messageHandler = If[Last[#], Abort[]] &

Internal`AddHandler["Message", messageHandler]

This will abort the computation whenever a message would be printed.

It can be turned off using

Internal`RemoveHandler["Message", messageHandler]

Alternatively this can be temporarily applied to a piece of code like this:

Internal`HandlerBlock[
 {"Message", messageHandler},
 (* ... code here ... *)
]

The currently set message handlers can be retrieved using

Internal`Handlers["Message"]

(Internal`Handlers[] will return all existing handlers)

Whenever a message is generated, Hold[message, printed] is passed to all "Message" handler functions where message is the message text and printed is True is the message would be printed, False otherwise.

The debugging palette appears to use the same technique to break on messages.


To make it work with parallel evaluations, one can simply register the same handler on all kernels using ParallelEvaluate.

I found a robust solution described in this MathGroup message:

messageHandler = If[Last[#], Abort[]] &

Internal`AddHandler["Message", messageHandler]

This will abort the computation whenever a message would be printed.

It can be turned off using

Internal`RemoveHandler["Message", messageHandler]

Alternatively this can be temporarily applied to a piece of code like this:

Internal`HandlerBlock[
 {"Message", messageHandler},
 (* ... code here ... *)
]

The currently set message handlers can be retrieved using

Internal`Handlers["Message"]

(Internal`Handlers[] will return all existing handlers)

Whenever a message is generated, Hold[message, printed] is passed to all "Message" handler functions where message is the message text and printed is True is the message would be printed, False otherwise.

The debugging palette appears to use the same mechanism to break on messages.


To make it work with parallel evaluations, one can simply register the same handler on all kernels using ParallelEvaluate.

Source Link
Szabolcs
  • 236.5k
  • 31
  • 641
  • 1.3k

I found a robust solution described in this MathGroup message:

messageHandler = If[Last[#], Abort[]] &

Internal`AddHandler["Message", messageHandler]

This will abort the computation whenever a message would be printed.

It can be turned off using

Internal`RemoveHandler["Message", messageHandler]

Alternatively this can be temporarily applied to a piece of code like this:

Internal`HandlerBlock[
 {"Message", messageHandler},
 (* ... code here ... *)
]

The currently set message handlers can be retrieved using

Internal`Handlers["Message"]

(Internal`Handlers[] will return all existing handlers)

Whenever a message is generated, Hold[message, printed] is passed to all "Message" handler functions where message is the message text and printed is True is the message would be printed, False otherwise.

The debugging palette appears to use the same technique to break on messages.


To make it work with parallel evaluations, one can simply register the same handler on all kernels using ParallelEvaluate.