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Jun 7, 2017 at 17:51 comment added Kuba See documentation details and options for TextureCoordinateFunction. Also see: 17084
Jun 7, 2017 at 17:33 comment added Pedro H. N. Vieira @Kuba that's exactly what I was after. Could you post an answer and, while at it, explain what #4 and #5 are in TextureCoordinateFunction -> ({#4, #5} &)?
Jun 7, 2017 at 17:19 comment added Kuba Is this the result you are after? RevolutionPlot3D[{1, t}, {t, -3, 3}, TextureCoordinateFunction -> ({#4, #5} &), PlotStyle -> Texture[ Show[contourTexture, streamTexture, PlotRangePadding -> None]], Lighting -> "Neutral"]
Jun 7, 2017 at 17:04 comment added Kuba related: Phase portrait on a cylinder
Jun 7, 2017 at 16:53 history asked Pedro H. N. Vieira CC BY-SA 3.0