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visits member for 2 years, 10 months
seen 16 hours ago

Aug
25
comment Missing arrow tips and colors
Graphics3D can take a list of primitives, so you don't need a separate Graphics3D for each arrow. You can also have nested lists to provide scoping for your styling. E.g. Graphics3D[{{Red, Arrow[...]}, Arrow[...], ...}]
Aug
25
comment Missing arrow tips and colors
PlotRange -> All?
Aug
25
answered Is it possible to produce “tilt-shift” effect in Mathematica?
Aug
24
answered How to limit number of user-defined messages issued per evaluation
Aug
20
comment Account for powers of 0 and 1 when defining function
Your could use arg1_ /; FreeQ[arg1, Plus] to ensure monomialism.
Aug
18
comment Removing Linear drift from an oscillating data
@jason Then as a further though, you might not want to just take every 5000th point raw for the interpolation. You might want to smooth it our first. MedianFilter could be a good choice.
Aug
15
awarded  Citizen Patrol
Aug
15
answered How to “merge” various graphics 2d into one 3d graphic?
Aug
14
revised Removing Linear drift from an oscillating data
moar
Aug
14
answered Removing Linear drift from an oscillating data
Aug
13
reviewed Approve Time-efficient creation of matrix
Aug
11
comment Why is mathematica giving wrong and incomparable results for the integral?
Changing your 0.1 to a 1/10, integrating, then taking the numerical value gives 0.954517.
Jul
4
comment Finding corresponding vertex from 3d to 2d
@Aky Good point. Makes it look a bit nicer.
Jul
4
revised Finding corresponding vertex from 3d to 2d
deleted 86 characters in body
Jul
3
revised Finding corresponding vertex from 3d to 2d
pretty pictures
Jul
3
answered Finding corresponding vertex from 3d to 2d
Jul
2
comment Difference (or intersection) of two convex polyhedra
I haven't looked at it myself, but there is some stuff here.
Jul
2
awarded  Curious
Jun
27
revised Is there a way to increase the smoothness of a cylinder?
added 152 characters in body
Jun
27
answered Is there a way to increase the smoothness of a cylinder?