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StringTake[ ExampleData[{"Text", "Hamlet"}] <> "@", List /@ {45, 114, 132, 134, 138, 142, 2933, 2939, -1, 2994, 3184, 3189, 3213, 3305, 3364, 3427, 3446, 3473}] // StringJoin


Jun
16
comment Converting ConditionalExpression to Piecewise
By the way, when multiple indexing, you can use a single call to Part. It'll be more efficient and neater. x[[1]][[2]]==x[[1, 2]]
Jun
16
revised HoldFirst and inserting additional options into a Grid of Graphics
added 384 characters in body
Jun
16
comment HoldFirst and inserting additional options into a Grid of Graphics
I think I was just confused when answering. Do you want the Graphics options inserted at the end of the function to be passed to all individual plots or not?
Jun
16
revised HoldFirst and inserting additional options into a Grid of Graphics
added 1050 characters in body
Jun
16
revised HoldFirst and inserting additional options into a Grid of Graphics
added 1050 characters in body
Jun
16
answered HoldFirst and inserting additional options into a Grid of Graphics
Jun
15
revised How can I use nested conditionals inside my functions?
added 181 characters in body
Jun
15
awarded  Civic Duty
Jun
15
answered How can I use nested conditionals inside my functions?
Jun
14
comment How to close the (local) Debug window/palette
Easier to mistype than to misprintscreen
Jun
14
comment How to close the (local) Debug window/palette
@belisarius, my guess is W7, MMA 8.something :P
Jun
12
comment Performance tuning for game solving (peg solitaire | senku)
@SjoerdC.deVries, I trust you more than my friend in this, so probably yes. This is just what my friend told me. It could be a nice follow-up
Jun
12
revised Performance tuning for game solving (peg solitaire | senku)
edited body
Jun
12
awarded  Nice Question
Jun
12
revised Performance tuning for game solving (peg solitaire | senku)
added 42 characters in body; edited title
Jun
12
comment Performance tuning for game solving (peg solitaire | senku)
@R.M, SPOILER ALERT, I won't open the link! Shouldn't all solutions be equally short since you take no more and no less than one piece out every move?
Jun
12
revised Performance tuning for game solving (peg solitaire | senku)
edited body
Jun
12
revised Performance tuning for game solving (peg solitaire | senku)
added 64 characters in body
Jun
12
asked Performance tuning for game solving (peg solitaire | senku)
Jun
10
comment Accessing the Options of the parent Cell
@JohnFultz, I'm not sure I understood, in my tests that's also changing the actual grouping of the subsection cells; I couldn't, with that "InputGrouping", to get a Subsubsection automatically grouping as it would with "SectionGrouping". By the way, you know if there is a way to get CurrentValue[{"CounterValue", "someCounter"}] to work? Or some way to programatically get the counter value at the point in the notebook where it's being evaluated? (sorry about mistyping your name, I do that a lot, nothing personal hehe )