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AnimationRate sets the fraction of the animation variables range to move through in one second. 0.5 says move through half the range in one second. 2 says move through the entire range twice in one second. RefreshRate sets how many times per second the display is updated. You will only get a stationary image when both f and fs equal 1. The animation will ...


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This was a fun question to answer, even considering that I know nothing about general relativity. It's all a matter of translating the equations presented in this paper by Oliver James, Eugenie von Tunzelmann, Paul Franklin, and Kip Thorne into notebook expressions. Embedding Diagrams The paper gives some really cool figures to show the curvature of ...



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