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I guess all the important information can be found in the tutorial, specifically in the subsection Access to the Java Object Layer There, you see that you can easily extract the class that is used for widgets << GUIKit` ref = GUIRun[Widget["Label", {"text" -> "Stay afloat!"}]] First[ref] (* « JavaObject[com.wolfram.guikit.swing.GUIKitJFrame]» ...

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