Tag Info

Hot answers tagged


It looks to me like you've got some inconsistency in your VertexNormals. This can certainly happen with numerically generated functions though, as others have rightly pointed out, it's hard to say for sure without some more specific info. Here's a simple way to force this sort of thing to happen. (* A list of vertices to feed to Polygon *) pts = ...

Only top voted, non community-wiki answers of a minimum length are eligible