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8

If you use Import/Export to load/save .mx files, instead of DumpSave, then the variable does not get embedded in the file, and you can assign it to any variable of choice in the new session. x = RandomReal[1, {100, 100}]; Export["~/tmp.mx", x]; y = Import["~/tmp.mx"]; x == y (* True *)


13

I think you can use Names["Global*"]` to get the name: a = RandomReal[{0, 1}, 10]; SetDirectory[$TemporaryDirectory]; DumpSave["1.mx", a]; Quit[] SetDirectory[$TemporaryDirectory]; << 1.mx Names["Global`*"] (*{"a"}*)


1

A rough straightforward implementation is to find all of the subpaths in your path, and generate a button that allows setting a new path at that level for each such subpath. Here's an implementation that generates the list of files/folders when you press the menu to ensure it's up to date. pathParts[path_] := ...


1

My solution is only prototype but I'll update it later. It differs from Yours approach becouse my function is blind. A priori it does not know the structure of file's tree. And there is also ActionMenu not PopupMenu. :( This version is not very elegant but I'm going to improve this. Lets start and set main directory and create function for each menu: dir ...


3

To choose the directory interactively, use SystemDialogInput, which brings up a native dialog SystemDialogInput["Directory"] If successful, it'll return the chosen directory as a string, or return $Canceled if you select "Cancel".



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