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What really makes Dialog a model dialog is: WindowFrame -> "ModalDialog" (*or*) WindowFrame -> "MovableModalDialog" So be careful when changing WindowFrame with the expectation that your dialog will remain modal. Funny proof is that the following: CreateDialog[DefaultButton[], WindowFrame -> "ModalDialog", Modal -> False] is a modal ...


CreatePalette[InputField[Dynamic@x], WindowClickSelect -> True] Edit As reported by @AlexeiBoulbitch (see comments), this solution seems not to work for Windows OS (it does work for me on OS X, v10.0.2). I actually found a duplicate post which already mention the problem 3 years ago ... This post also gives the following workaround : ...

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