For questions about texture mapping, particularly using the Texture function.

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12
votes
2answers
189 views

Sharp background image in plot

How do I get rid of blurry transitions between pixels of the background image below. It's the fault of Texture[], previously discussed in this answer. I haven't ...
3
votes
1answer
75 views

Resampling when using image as Texture

How to get sharp pixel boundaries with Texture? I'd like to have only black/white in the example below, no gray. ...
8
votes
3answers
434 views

Applying an ArrayPlot as a texture to the surface of a cylinder

I would like to apply a matrix plot to the surface of a 3D cylinder. The matrix plot is the output from a custom cellular-automata, and it would be nice to see the lefthand side of the plot connected ...
8
votes
4answers
339 views

Showing a rectangular plot on an almost-closed sphere

I am currently teaching some students about the "point at infinity", and how it allows us to treat circles and lines as "the same", etc. I would like to kind of show this happening with a series of ...
5
votes
1answer
149 views

Crash when displaying / rasterizing graphics with textures at high resolutions

CAUTION/Disclaimer: execution of some of the code below can result in a complete crash of Mathematica or even your system. Save all your work and do not try in a productive situation. For a graphical ...
0
votes
0answers
43 views

How to texturize ordinary plot [duplicate]

Possible Duplicate: Coloring Points in a List Plot I have plot like ListPlot[Table[{y, y^2}, {y, -1, 1, 0.1}]] and I would like to colour each of ...
16
votes
1answer
459 views

Transparent textures don't show

EDIT For now, I'm going to accept Brett's answer. It's a way to get transparency back by having 3D calculations done in software instead of hardware. It addresses the symptoms but not the ...
5
votes
1answer
139 views

Exported graphics texture to eps is too dark

Why is the exported graphics eps file so dark? It looks much lighter (and better) as the Mathematica output appearing the notebook. After running ...
13
votes
1answer
422 views

Using Texture to color countries according to their timezones

So I'm trying to make a world map, where each country is colored according to its timezone. Except, for countries with multiple timezones, the country is filled with vertical stripes of colors ...
11
votes
5answers
447 views

How to texturize a Disk/Circle/Rectangle?

The documentation for Texture states that "other filled objects" can be texturized: Texture[obj] is a graphics directive ...
8
votes
3answers
198 views

Question about VertexTextureCoordinates

Background: consider the following snippet: ...
10
votes
2answers
550 views

Background image in a polygon / CountryData

Is it possible to use a background image in a polygon without rasterizing the polygon? I tried with textures, but they seem to be viable only for simple polygons. I want to put a flag as the ...
13
votes
2answers
646 views

Texture mapping and resizing a sphere primitive in Mathematica

Background Info In Mathematica, it's only possible to texture map a sphere through the use of SphericalPlot3D or ...
33
votes
4answers
2k views

How to make a 3D globe?

There are many ways to create a 3D Earth that is rotatable (see here, here, related here), but most of them have some drawbacks. These issues mainly stem from either ...