For questions about texture mapping, particularly using the Texture function.

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8
votes
2answers
222 views

Applying non-Affine transforms to 2D polygons with textures

I am trying to create a vanishing point perspective transformation of 2D polygons, for example transforming the red polygon into the blue polygon: ...
5
votes
0answers
63 views

Mathematica 9 Autocomplete Pop-up issue

I've just installed Mathematica 9.0.1 Student Edition on my Laptop and my Home PC. On my Laptop, it works just fine. But on my Home PC I get this weird issue of the pop-up command autocomplete window ...
6
votes
1answer
136 views

Custom image as plot marker

Is there a quick and easy way with Graphics to replace the standard data points in a plot with a custom image?
5
votes
0answers
93 views

Texture[] not working properly with Image AlphaChannel

I recently encountered a problem when combining multiple texture layers in an graphics object when the texture comes from an image with alpha channel. Apparently the alpha channel of the image passed ...
9
votes
1answer
317 views

How do I place a texture on an irregular 3D model?

I'm trying to reproduce a textured head in Mathematica, and I'm using a kind of 'net' of a head which contains all the features on the face. The texture looks like this: which is supposed to look ...
5
votes
1answer
148 views

How to remove a black border around Graphics3D[Texture[…]]

So I can create a 2D image that looks like ...
2
votes
1answer
67 views

Strange response with dynamic texture and MousePosition

I built a cubic, then use MousePosition together with GUIScreenShot to take a floating region with fixed size (200*200) on the ...
13
votes
2answers
337 views

Sharp background image in plot

How do I get rid of blurry transitions between pixels of the background image below. It's the fault of Texture[], previously discussed in this answer. I haven't ...
3
votes
1answer
131 views

Resampling when using image as Texture

How to get sharp pixel boundaries with Texture? I'd like to have only black/white in the example below, no gray. ...
8
votes
4answers
583 views

Showing a rectangular plot on an almost-closed sphere

I am currently teaching some students about the "point at infinity", and how it allows us to treat circles and lines as "the same", etc. I would like to kind of show this happening with a series of ...
7
votes
1answer
270 views

Crash when displaying / rasterizing graphics with textures at high resolutions

CAUTION/Disclaimer: execution of some of the code below can result in a complete crash of Mathematica or even your system. Save all your work and do not try in a productive situation. For a graphical ...
8
votes
3answers
615 views

Applying an ArrayPlot as a texture to the surface of a cylinder

I would like to apply a matrix plot to the surface of a 3D cylinder. The matrix plot is the output from a custom cellular-automata, and it would be nice to see the lefthand side of the plot connected ...
5
votes
1answer
198 views

Exported graphics texture to eps is too dark

Why is the exported graphics eps file so dark? It looks much lighter (and better) as the Mathematica output appearing the notebook. After running ...
8
votes
3answers
258 views

Question about VertexTextureCoordinates

Background: consider the following snippet: ...
11
votes
5answers
712 views

How to texturize a Disk/Circle/Rectangle?

The documentation for Texture states that "other filled objects" can be texturized: Texture[obj] is a graphics directive ...
41
votes
4answers
4k views

How to make a 3D globe?

There are many ways to create a 3D Earth that is rotatable (see here, here, related here), but most of them have some drawbacks. These issues mainly stem from either ...
14
votes
1answer
549 views

Using Texture to color countries according to their timezones

So I'm trying to make a world map, where each country is colored according to its timezone. Except, for countries with multiple timezones, the country is filled with vertical stripes of colors ...
11
votes
2answers
690 views

Background image in a polygon / CountryData

Is it possible to use a background image in a polygon without rasterizing the polygon? I tried with textures, but they seem to be viable only for simple polygons. I want to put a flag as the ...
18
votes
1answer
643 views

Transparent textures don't show

EDIT For now, I'm going to accept Brett's answer. It's a way to get transparency back by having 3D calculations done in software instead of hardware. It addresses the symptoms but not the ...
13
votes
2answers
959 views

Texture mapping and resizing a sphere primitive in Mathematica

Background Info In Mathematica, it's only possible to texture map a sphere through the use of SphericalPlot3D or ...