# Tagged Questions

Questions on the spline-related functions of Mathematica (BezierCurve[], BSplineCurve[], etc.).

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### How to define a custom 2/3D graphic primitive like built-in?

There are lots of basic graphic-pimitive in Mathematica, such as 2D- pimitive: Line[], Circle[], Disk[] and 3D-pimitive: ...
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### Color Snapping When Using VertexColors with a Tube with BSplineCurve as an Argument

I think I've identified a bug in how VertexColors are treated when rendering a Tube object where the underlying data is a ...
62 views

### Artefact at joints within BSplineCurve of low Opacity

I want to eliminate the dots of higher opacity that occur at the joints within a BSplineCurve of low opacity. Small rectangles of greater opacity, shown below, ...
467 views

### Cubic polynomial interpolation with velocities listed rather than some points

I am trying to use the function BSplineFunction[] to create a natural cubic spline. Normally what is done is that you specify "SplineDegree -> 3" and include a list of points and it will carry out ...
481 views

### How to make 3D object smooth?

This thread considers mathematical methods here to make the 3D object smooth but this question consider how to achieve the goal of smoothing a 3D object in Mathematica. I want to get smoother ...
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### Exporting BSplineSurface to STL

I have encountered some difficulties getting BSplineSurface to export to STL. The following code works and generates a triangulated polygon mesh from the NURBS ...
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### Extracting control points from BezierFunction

given a Bézier surface, is there a simple way to express $g_{12}$ (from the First fundamental form) again in Bézier form? More precisely, I have control points and a Bézier function $f$: ...
420 views

### Plotting derivatives of B-splines

I am trying to solve an electrodynamics problem numerically by using B-splines a basis function. Please don't ask me why, but if you really wanna know, here is the assignment. Using the following ...
I'm trying to use the convolution definition of hexsplines, that is, a hexspline is the convolution of the indicator function of a hexagon (of sidelength 1 and centre $(0,0)$ ) with itself. I'm ...