Questions on the spline-related functions of Mathematica (BezierCurve[], BSplineCurve[], etc.).

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6
votes
0answers
57 views

Is there a way to get BSplineFunction beyond MachinePrecision?

I have been using BSplineFunction (Mathematica 8) to generate a smooth representation of some data, which I might then do some further processing on. As I ...
4
votes
0answers
288 views

Cubic polynomial interpolation with velocities listed rather than some points

I am trying to use the function BSplineFunction[] to create a natural cubic spline. Normally what is done is that you specify "SplineDegree -> 3" and include a list of points and it will carry out ...
3
votes
0answers
322 views

How to make 3D object smooth?

This thread considers mathematical methods here to make the 3D object smooth but this question consider how to achieve the goal of smoothing a 3D object in Mathematica. I want to get smoother ...
2
votes
0answers
32 views

Exporting BSplineSurface to STL

I have encountered some difficulties getting BSplineSurface to export to STL. The following code works and generates a triangulated polygon mesh from the NURBS ...
1
vote
0answers
234 views

Plotting derivatives of B-splines

I am trying to solve an electrodynamics problem numerically by using B-splines a basis function. Please don't ask me why, but if you really wanna know, here is the assignment. Using the following ...
0
votes
0answers
40 views

How to approximate a computationally expensive 5-dimensional manifold?

I have a 4-parameter family of functions, which I'll refer to as y[a, b, c, d][x]. In this notation, a, b, c, d are the 4 ...
0
votes
0answers
69 views

how to write my own interpolation method

I was comparing results of spline interpolation in Mathematica and C++/gsl-library Results of interpolation are different if I use: ...