This thread considers mathematical methods here to make the 3D object smooth but this question consider how to achieve the goal of smoothing a 3D object in Mathematica. I want to get smoother ...
I am trying to use the function BSplineFunction to create a natural cubic spline. Normally what is done is that you specify "SplineDegree -> 3" and include a list of points and it will carry out ...
I have a set of data ...
Is there a way to decompose a BSplineFunction output into two functions x[t], y[t] ...
Can I get interpolated values from this B-spline, (shown in red)? ...
I wonder what is the best practice for interpolating curves? Usually I'm using BSplineCurve and adjusting SplineWeights so it ...
I am trying to find a function that fits my almost linear data. A high order polynomial model has too much residual. So I was hoping to use Mathematica to fit splines to the curve. This is what I ...