For simplicity's sake, let the polymer's composing particle be integer 3-tuples (on 3D Cartesian grid), such that: Polymer-ness -- for all particle there is an directly adjacent neighbor. i.e in ...
The following simulation takes over 20 seconds for evaluation. I have difficulty re-coding it with Nest and Map or Compile functions to make it more efficient. Can some one help with this? The ...
Here is the physical problem I would like to simulate: Consider the following variations to the 1d random walk: allow for certain, random sites to be excluded with probability 1/2. allow for the ...
I am trying to generate a version of Watts' model of cascading shocks to a network following the discussion on p. 20-25 of this article. The basic premise is to use the ...