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How to use SaveDefinitions when using Rasterized Frames for a ListAnimate?
In another post (Is it possible to prerender animation in Wolfram Mathematica?) I got a good way to prerender frames in order to get a smooth animation using ListAnimate.
I need to save the Animation ...
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How to get shadows in Graphics3D?
It was a shock to me when I found that in Graphics3D a surface is always transparent to the light sources:
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