Is this the most effective and efficient programming style for prototyping (a ray tracer) in Mathematica?
I am trying out Mathematica as a prototyping tool. As an initial exercise I have put together a brute force ray tracer, with a view to using Mathematica's built in probability distribution functions ...
I have the following function: ...
I run Mathematica v9 on my Atom laptop (don't ask) and I got used to the fact that everything is slower. Except for one annoying thing: cursor movement (in text) is slower than the keyboard key repeat ...
Trying to make a better-looking globe model, I start off with something like this To enhance the 3D effect, I want the lines further from the eye to be "grayer" than the lines closer to the eye, as ...