I am creating a Graphics3D object for a box using 6 Polygons (1 per side). I can use one single Texture on one or more sides but I can not find a way to use different Textures for different sides of ...
I'd like to add texture to a Cylinder inside Graphics3D. I can't see how to use FaceForm and ...
I'm trying to reproduce a textured head in Mathematica, and I'm using a kind of 'net' of a head which contains all the features on the face. The texture looks like this: which is supposed to look ...
So I can create a 2D image that looks like ...
There are many ways to create a 3D Earth that is rotatable (see here, here, related here), but most of them have some drawbacks. These issues mainly stem from either ...
Background Info In Mathematica, it's only possible to texture map a sphere through the use of SphericalPlot3D or ...