5
votes
0answers
93 views

Texture[] not working properly with Image AlphaChannel

I recently encountered a problem when combining multiple texture layers in an graphics object when the texture comes from an image with alpha channel. Apparently the alpha channel of the image passed ...
2
votes
1answer
67 views

Strange response with dynamic texture and MousePosition

I built a cubic, then use MousePosition together with GUIScreenShot to take a floating region with fixed size (200*200) on the ...
8
votes
4answers
582 views

Showing a rectangular plot on an almost-closed sphere

I am currently teaching some students about the "point at infinity", and how it allows us to treat circles and lines as "the same", etc. I would like to kind of show this happening with a series of ...
7
votes
1answer
270 views

Crash when displaying / rasterizing graphics with textures at high resolutions

CAUTION/Disclaimer: execution of some of the code below can result in a complete crash of Mathematica or even your system. Save all your work and do not try in a productive situation. For a graphical ...
5
votes
1answer
197 views

Exported graphics texture to eps is too dark

Why is the exported graphics eps file so dark? It looks much lighter (and better) as the Mathematica output appearing the notebook. After running ...
8
votes
3answers
258 views

Question about VertexTextureCoordinates

Background: consider the following snippet: ...
11
votes
5answers
711 views

How to texturize a Disk/Circle/Rectangle?

The documentation for Texture states that "other filled objects" can be texturized: Texture[obj] is a graphics directive ...
14
votes
1answer
549 views

Using Texture to color countries according to their timezones

So I'm trying to make a world map, where each country is colored according to its timezone. Except, for countries with multiple timezones, the country is filled with vertical stripes of colors ...
11
votes
2answers
690 views

Background image in a polygon / CountryData

Is it possible to use a background image in a polygon without rasterizing the polygon? I tried with textures, but they seem to be viable only for simple polygons. I want to put a flag as the ...
18
votes
1answer
642 views

Transparent textures don't show

EDIT For now, I'm going to accept Brett's answer. It's a way to get transparency back by having 3D calculations done in software instead of hardware. It addresses the symptoms but not the ...