The eventhandler tag has no wiki summary.
80
votes
1answer
12k views
Mathematica Minecraft
Some time ago I asked myself: with all these great graphics and interactive capabilities of Mathematica, what kinds of 3D games can be implemented in it? And the answer which came to mind is ...
8
votes
1answer
126 views
EventHandler not working within DateListPlot (?)
I have some {date, value} data:
data = Transpose[{AbsoluteTime /@ Thread[{2012, Range[12], 15}],
RandomInteger[10, 12]}]
...
7
votes
0answers
217 views
How to improve these WASD + mouse look 3D controls?
Insipred by this question and the corresponding answer I've written a code for full-screen exploration of 3D scenes using standard WASD and mouse look controls. Here it is.
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4
votes
1answer
102 views
Evaluation order control
This question is related to Evaluation order of Button[]'s action
Concusion was, Button[]'s actions are evaluated in preemptive link so "the code that needs ...
3
votes
1answer
68 views
In a DynamicModule, is it possible to use multiple EventHandler declarations? [duplicate]
Possible Duplicate:
Wrapping EventHandler by Table
I am running Mathematica 7. However, I am new to using Dynamic, ...
3
votes
1answer
187 views
Problem with dynamic MouseAppearance updating while “MouseDown”
my problem is with combining EventHandler and MouseAppearance. I want to change cursor appearance if I have primary button ...
3
votes
0answers
59 views
Different actions with dragging and clicking points in same graphic
On a graphic (in this example a simple plot), I need two points to move when I drag with the mouse, and these points must move to location {1,1} when I click on them.
This is how I got it to work, ...
2
votes
1answer
134 views
Dynamically updating interactive objects in Mathematica
Is it possible to create interactive code in Mathematica (via EventHandler[] or Manipulate[] perhaps) that continually updates some calculation based on external data in the time when no user input is ...
2
votes
1answer
64 views
Detecting change of a variable (detect mouse clicks)
I want to do something when the mouse is clicked. But it shouldn't matter where the mouse is clicked, so I can't use EventHandler. Instead, I'm trying to do it like ...
1
vote
1answer
47 views
Can't see updating performed by NMinimize[…,StepMonitor->(…)] outside of Button in which it's called [duplicate]
I've made a peak-fitting GUI in which I have a "Fit" button that, when pressed, calls NMinimize[...,StepMonitor->(step++)] to minimize a sum of squared ...
1
vote
1answer
79 views
EventHandler {“MouseDown”, 1} with PassEventsDown -> True not working as expected
I want my EventHandler to respond only to left mouse clicks and pass the right mouse click to the built in event handler.
I have tried
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1
vote
0answers
66 views
How to add caliper to an existing graphics object?
I am trying to build a general subroutine to work like this:
Plot[....]//myCaliper
I have a specific example which works:
...