7
votes
1answer
151 views

Strange behavior of `BoundaryMeshRegion`

BoundaryMeshRegion is new function of version 10. I am not familiar with the function. I want to decide whether a point is inside or outside in the Boundary using ...
8
votes
3answers
114 views

Ticks disappear in Graphics3D with Epilog

Normally, you can enable Graphics3D to show tick marks by doing this: Graphics3D[Sphere[], Axes -> True] But in ...
4
votes
1answer
84 views

Does the VerticalCallout algorithm in PieChart3D work correctly?

In real world usage you often want to use real world labels with long strings (say 15-20 characters) in 3D pie charts. Here is a toy example : ...
5
votes
1answer
145 views

Why does Arrow not work well with Scaled coordinates in 3D?

I am a little puzzled by the fact that if I try to use Arrow with Scaled coordinates in 3 dimensions the arrowheads are all over ...
2
votes
2answers
123 views

Getting messages Rest::norest and Divide::indet from ContourPlot3D

Note: The bug described in this post is found in Mathematica version 9 and seems to have been fixed in version 10. Ok I don't know if it's a bug or what, but here's what I found: If I use this ...
6
votes
2answers
302 views
2
votes
2answers
130 views

BarChart3D does not print zeros and odd tick positions

Note: This is a version 9.0.0 problem that is fixed in 9.0.1. I want to generate a simple 3D view of some frequencies for two variables. I have the counts in a 4x3 matrix, say. This is my bar chart ...
3
votes
0answers
219 views

Weird behaviour from ListSurfacePlot3D

Looking at Documentation for ListSurfacePlot3D, I follow the basic example presented there. ...
10
votes
1answer
236 views

Forming Cone with Tube fails to work in version 9.0.1

I use two different radii in a Tube expression to draw a cone. I know for a fact that this worked in Mathematica 8, but when I reevaluated my code in versio 9.0.1 ...
9
votes
4answers
931 views

Filling between two 3D surfaces

I know it is possible to create a filling in between two curves on a 2D plot, but is it possible to do the same in 3D? My attempt like this: ...
4
votes
1answer
428 views