An algorithm is a sequence of well-defined steps that defines in abstract the solution to a problem.

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12
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2answers
1k views

Simple algorithm to find cycles in edge list

I have the edge list of an undirected graph which consists of disjoint "cycles" only. Example: {{1, 2}, {2, 3}, {3, 4}, {4, 1}, {5, 6}, {6, 7}, {7, 5}} Each ...
15
votes
3answers
1k views

Effective matrix power like algorithm

First example Suppose you want to calculate the 6th power of some matrix $A$. The brute force attempt of doing this is considering $$(((AA)A)A)A)A$$ which requires a total of 5 matrix ...
15
votes
5answers
2k views

Finding all elements within a certain range in a sorted list

Suppose we have a sorted list of values. Let's use list = Sort@RandomReal[1, 1000000]; for this example. I need a fast function ...
22
votes
3answers
4k views

Plotting a set of trajectories (not a vector field) in 3D

Consider a set of trajectories in 3D space, that possibly converge. By visualizing trajectories as arrows the result will look crowded as each arrowhead will be placed where the attractor is. In 2D, ...
22
votes
7answers
658 views

Alternative ways to implement a triangular recursion

Triangular recursions are a class of algorithms that frequently turn up in computational mathematics. These recursions are expressible in the general form ...
16
votes
4answers
2k views

How to get actual triangles from DelaunayTriangulation[]?

The ComputationalGeometry package has a DelaunayTriangulation[] function. It returns a list of points connected to each point, ...
36
votes
1answer
2k views

Adaptive sampling for slow to compute functions in 2D

EDIT: Although I have posted an answer based on my current progress, this in incomplete. Please see the "open issues" section in the answer. Most plotting functions in Mathematica adjust the ...