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For example, the 'main menu' user interface has three buttons each labeled with a different level. Whenever button is clicked how do you display that level of the game without creating a new notebook?

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closed as unclear what you're asking by Yves Klett, m_goldberg, Kuba, rasher, Sjoerd C. de Vries Apr 8 at 20:06

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Hi and welcome to MMA.SE. What is a game? A graphics object? Perhaps you can provide sample code to demonstrate the problem. Functions such as TabView come to mind. –  Pickett Apr 8 at 16:47
    
Good question, I don't know ;) but there are ActionMenu and PopupMenu you can use, –  Kuba Apr 8 at 17:47

1 Answer 1

For example:

f@x_ := Sin@x;
t = "myBut";
a = Automatic;
Dynamic@Panel[Plot[f@x, {x, 0, 1}, 
                  PlotLabel -> Button[t, (t=""; a=None; f[x_]:=Cos@x), Appearance -> a]], 
             ImageSize -> 300]
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