# how to calculate with just double floating point precision [duplicate]

I want to calculate with simple double floating point precision.

NestList[#^2 &, 0.5, 50]
=>
{0.5, 0.25, 0.0625, 0.00390625, 0.0000152588, 2.32831*10^-10,
5.42101*10^-20, 2.93874*10^-39, 8.63617*10^-78, 7.45834*10^-155,
5.56268464626800*10^-309, 3.09434604738300*10^-617,
9.57497746095000*10^-1234, 9.1680193377700*10^-2467,
8.4052578577800*10^-4933, 7.0648359655800*10^-9865,
4.9911907221000*10^-19729, 2.4911984824000*10^-39457,
6.206069878700*10^-78914, 3.851530333900*10^-157827,
1.483428591300*10^-315653, 2.20056038500*10^-631306,
4.84246601000*10^-1262612, 2.34494770600*10^-2525223,
5.4987797400*10^-5050446, 3.0236578700*10^-10100891,
9.142506900*10^-20201782, 8.358543200*10^-40403563,
6.986524500*10^-80807125, 4.881152400*10^-161614249,
2.382564900*10^-323228497, 5.67661600*10^-646456994,
3.22239600*10^-1292913987, 1.03838400*10^-2585827973,
1.07824100*10^-5171655946, 1.16260000*10^-10343311892, Underflow[],
Underflow[], Underflow[], Underflow[], Underflow[], Underflow[],
Underflow[], Underflow[], Underflow[], Underflow[], Underflow[],
Underflow[], Underflow[], Underflow[], Underflow[]}


But I would really like to get

 {0.5, 0.25, 0.0625, 0.00390625, 0.0000152588, 2.32831*10^-10,
5.42101*10^-20, 2.93874*10^-39, 8.63617*10^-78, 7.45834*10^-155, 0, 0, 0, 0 ...}


And I want

 FixedPoint[#^2 &, 0.5]  =>  0.


not

 FixedPoint[#^2 &, 0.5]  =>  Underflow[]

-

## marked as duplicate by Artes, Oleksandr R., R. M.♦Jan 1 '14 at 21:13

This question was marked as an exact duplicate of an existing question.

you might want to use Chop (use 2nd argument to specify tolerance). – Pinguin Dirk Jan 1 '14 at 18:33
I thought about Chop, but it's ugly and I want the performance of 64bit floats. Besides it doesn't solve another problem I didn't mention: 1 + ReallySmallNumber => Overflow. With Check/Replace it's really the same thing. – user11523 Jan 1 '14 at 19:10
In cases like this one may prefer to use Compile with specified RuntimeOptions to have better control over the numerics environment. In particular you will want "CatchMachineUnderflow" -> False and usually "CompareWithTolerance" -> False as well. – Oleksandr R. Jan 1 '14 at 20:44