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Does someone have a 3D model for a man (or woman) that can be displayed in Mathematica using Graphics3D? I have tried importing free .3DS models but they look pretty awful and you lose opacity, etc. Is there a complete model of a human built from graphics primitives?

I've seen the demonstration by Stewart Dickson but I need the whole body (and ideally some organs.)

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Do you have link to "free .3DS models" you mentioned? – Vitaliy Kaurov Jun 27 '13 at 0:56
@Vitaly Kaurov I got them from its free to sign up. It didn't make sense to pay and download one of the medical .3DS models so I downloaded and played around with a couple of the free models (for example the DNA model and Turntable model). – R Wright Jun 27 '13 at 2:17

I doubt anyone would know where exactly is some full model, if there is any. But you can post-process imported model data to make them look better, apply color and opacity. For example from site you linked, I imported:

obj = Import["ZombieHunterHead_v3_87k.stl"]

enter image description here

Then I extract data and change rendering - add metallic color, add transparency, - now you can see his ear through his head:

Graphics3D[{GrayLevel[.25], Specularity[White, 10], EdgeForm[], 
  FaceForm[Opacity[.3]], Polygon[obj[[1, 2, 1]]]}, 
 Lighting -> Automatic, Boxed -> False]

enter image description here

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@Vitaly Kaurov In this case you use a stereolithography format .stl, is there a reason you didn't try a .3ds format? Both are based on triangulated representation of the surfaces. – R Wright Jun 27 '13 at 18:18
@RWright no reason, - i just took first thing on that site. in your experience you cannot do the same thing with .3ds ? – Vitaliy Kaurov Jun 27 '13 at 18:29
@Vitaly Kaurov I downloaded a .3ds and its works the same way once you have figured out the Part specification. Thanks. I will try and fit a skin like Texture to the Polygons and will then post here. (PS Brett bear with me while I learn the syntax for posting here ;-) – R Wright Jun 27 '13 at 20:23

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